We introduce a representation for color texture using unichrome and opponent
features computed from Gabor filter outputs. The unichrome features
are computed from the spectral bands independently while the opponent features
combine information across different spectral bands at different scales.
Opponent features are motivated by color opponent mechanisms in human vision.
We present a method for efficiently implementing these
filters which is of particular interest for processing the additional
information present in color images. Using a database of 2,560 image regions,
we show that the multiscale approach using opponent features provides better
recognition accuracy than other approaches.