We introduce an image model for color texture based on spatial correlation
functions defined both within and between color bands. We show that
three-dimensional geometric transformations of a surface in the scene
produce corresponding transformations in these correlation functions.
From this analysis we derive invariants of color correlation functions
that can be computed efficiently and that can be used for
geometry-invariant recognition. We show experimentally that these
invariants are effective for recognition in situations in which neither
color distributions nor gray-scale texture is sufficient. After
recognition the estimated color correlation functions can be used to
recover the three-dimensional location and orientation of surfaces.
The color-texture invariants can be used in the recognition of
three-dimensional objects, the segmentation of images of three-dimensional
scenes, and the searching of image databases.